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A New FPS by ADS Coming to You Soon!


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#41 Sabinno

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Posted 24 February 2012 - 08:18 PM

Plasmabeam:
Contribute to thread or GTFO

Midareru:
Quite soon, I actually started testing out sounds I downloaded from the Free Sound Project website.
I'll make a new video once I have the first level or so of the game completed.

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#42 Joeking213

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Posted 24 February 2012 - 08:38 PM

Dooo it ^
Also if you still need a web developer I could be your man. I haven't done it in a while but I've made some pretty nice sites in the past.

I'd rather be a beta tester later on though bud ;)

#43 Midareru

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Posted 24 February 2012 - 09:03 PM

Another thought, will there be any option for the mouse sencitivty?

#44 ace45ray

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Posted 25 February 2012 - 03:08 AM

As soon as you have something where shooting stuff is possible, I'll be glad to test it. Heck, I'd even be glad to screw around with the version you used in that video, if it'd help!

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#45 Sabinno

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Posted 26 February 2012 - 10:20 PM

Well, here's the progress report!
Firstly, I've been working on early gun prototypes (with sounds!).
They have no visual model, however it works by moving scanner objects attached to 'gun' objects with the character runtime.
The scanner creates particles upon the nearest solid object directly across from its origin.
Sound plays when activated, temporarily a FreeSound gunshot.

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#46 conantheimp

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Posted 06 March 2012 - 07:32 AM

I hope this urns out well! And sign me up for beta testing :D





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